Computer Game and Simulation Development – Programming Track A.S. (CGPS)
This is an overview of the program. The course sequencing is meant to serve as a guideline for your semester planning. Please note that the scheduling of courses, program sequencing and curriculum are subject to change.
Students in this major utilize industry-standard development environments, two-dimensional graphics software, programming languages as well as two- and three-dimensional game engines to develop games and simulations. Project work is completed in a team environment in multiple courses and project management best practices are used for all projects. Game design and development course work along with programming skills may lead the graduate into programs of study including Game Programming and Simulation Development, Computer Science, Information Systems or other technology degrees at the four-year college level. In addition, students may choose to work for or form game design studios.
Upon successful completion of this program, graduates will be able to:
• design and program engaging user experiences in computer video games and simulations from concept to completion using two- and three-dimensional game engines in a team-based work environment using appropriate project management strategies.
• create visual artistic assets for use in computer game and simulation projects developed collaboratively with Digital Arts Track students.
• design engaging mechanics and systems for game projects.
Students should consult the catalog of the four-year college or university to which he or she plans to transfer to ensure that degree requirements are being properly met.Transfer information for this program is on file in the Transfer Center. For more information, contact an academic advisor or counselor.