Computer Game and Simulation Development - Programming Track A.A.S. (CGP)
*This is an overview of the program. The course sequencing is meant to serve as a guideline for your semester planning. Please note that the scheduling of courses, program sequencing and curriculum are subject to change.*
This degree is designed to prepare the student to be an entry-level programmer in the computer video game and simulation industries or related fields. Positions include but are not limited to: game developer, game-play programmer, producer, and user experience designer. Students utilize industry-standard development environments, two-dimensional graphics software, scripting languages, as well as two- and three-dimensional game engines to develop games and simulations in a team environment for both the personal computer and mobile platforms. Effective project management techniques are used as games are developed collaboratively. Students may choose to pursue entrepreneurial opportunities for game development. Programming skills in scripting languages, C++, and Objective-C may be used in other software development careers.
Upon successful completion of this program, graduates will be able to:
Obtain an entry-level position in the computer gaming industry or design games and simulations as an entrepreneur.
Create visual and auditory artistic assets for us in computer games and simulation projects often developed collaboratively with the Digital Art Track students.Design and program user experiences in computer video games from concept to completion using two- and three- dimensional game engines in a team based work environment using appropriate project management strategies.
Develop applications using scripting languages, Adobe
Flash ActionScript, and C++.
Design and develop relational databases for use in computer games
Design engaging mechanics and systems for game projects
|Computer Game and Simulation Development - Programming Track A.A.S. (CGP)|
|ART 107||Digital Design||3|
|CIS 105||Introduction to Computers and Applications||3|
|CIS 112||Computational Thinking and Programming Logic||2|
College English I
|ART 118||Introduction to Game and Simulation Graphics||3|
|CIS 118||Game & Simulation Programming Fundamentals||3|
|CIS 133||User Experience Design||3|
|ENG 107||Technical Writing||3|
|DMP 116||Sound Design for Animation||3|
|IDS 105||Thinking, Problem Solving & Team Building||3|
|CIS 114||Intro to Game Design||3|
Introduction to Computer Science - Structured Programming C++
|CIS 181||3D Game and Simulation Programming||3|
|CIS 255||Database Environment||3|
College Algebra or higher level Math course
Entrepreneurship & Small Business Management
Computer Game and Simulation Programming Capstone
|or CED 272||Internship||3|